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AI Insights · Timothy · January 2023

Top 5 Boxing Games Performance in Greece Q4 2022

In Q4 2022, the top boxing games in Greece experienced varied trends in downloads, revenue, and active users. Detailed insights reveal the performance of each app.

Top 5 Boxing Games Performance in Greece Q4 2022

The fourth quarter of 2022 saw significant activity in the boxing games category in Greece. Here’s a detailed look at the performance of the top 5 apps in this genre, based on data from Sensor Tower.

MMA Manager 2: Ultimate Fight from Prey Studios showed a notable increase in weekly revenue, starting modestly but peaking at $529 in mid-December. Weekly downloads were relatively stable early in the quarter, fluctuating between 200 and 292, but saw a decline towards the end, settling around 74. Active users also experienced a decline from 509 at the start to 320 by the end of December.

Real Boxing 2 by Vivid Games S.A. had a varied performance. Weekly revenue saw a peak of $125 in early November but dropped to $25 by the end of December. Downloads were robust, reaching a high of 638 in late November before tapering off to 431. Active users peaked at 1.2K in late November, before decreasing to 867 by the end of the year.

WWE Mayhem, developed by Reliance Games, saw a gradual increase in revenue, peaking at $89 in mid-December. Downloads started strong at 216 and rose to 280 before a decline, ending the quarter at 189. Active users followed a similar trend, peaking at 324 in late October and dropping to 238 by the end of December.

Boxing Star: Real Boxing Fight from THUMBAGE had a modest revenue performance, with a peak of $51 in mid-December. Downloads were relatively low early in the quarter but saw a boost towards the end, peaking at 187. Active users showed a similar trend, starting at 426, dipping mid-quarter, and recovering to 425 by the end of December.

Slap Kings by Lion Studios displayed the highest activity in terms of downloads and active users. Weekly downloads peaked at 490 in late November, before ending the quarter at 347. The number of active users was impressive, peaking at 1.7K in late November, but saw a decrease towards the end of the quarter, finishing at 1.1K. Revenue remained relatively stable, peaking at $7 in mid-December.

For more detailed insights and further data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023